Unwrapper Comparison Course
Unwrapper Comparison Course
Duration: 2hr 02m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.9 GB
Genre: eLearning | Language: English


Learn the major differences between four of the most popular standalone UV Unwrapping tools with practical examples!
Simply Maya - Interiors and Furniture Vol 1 & 2 - Modeling & Cloth
Simply Maya - Interiors and Furniture Vol 1 & 2 - Modeling & Cloth
Duration: 8hr 49m | Video: h264, yuv420p, 19280x1080 | Audio: aac, 44100 Hz, 2 ch | 2.87 GB
Genre: eLearning | Language: English

 

Join us as we take you through the complete process of creating archviz interiors in Maya and Marvelous Designer.
This tutorial focuses on teaching a variety of techniques to create furniture. Our aim is not to teach you how to create one room or one piece of furniture, but it's to enable you to create any style of room.

Maximizing Your Wacom Device for ZBrush
Maximizing Your Wacom Device for ZBrush
Duration: 54m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 380 MB
Genre: eLearning | Language: English

 

If you've used ZBrush for any amount of time, it’s a good possibility that a Wacom tablet or pen display is a critical piece of hardware in your day to day work. The goal of this course will be to help you maximize the features of your hardware, whether Cintiq, Intuos, or Bamboo, in a way that is specific to ZBrush. Whether it is your Grip Pen, ExpressKeys, Touch Strip or Radial Menu, each is a powerful feature that, when properly used, will extend the functionality of your Wacom product so that it is much more than a simple surface for sculpting or painting.

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Exterior Environment in UE4 Volume 1
Exterior Environment in UE4 Volume 1 | 2.10 GB
Duration: 1hr 33m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.10 GB
Genre: eLearning | Language: English

 

In this course we will go over on how to create a level in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vertex painting for our terrain, and how to place objects and foliage to name a few.

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The Gnomon Workshop - Final Gather in Maya & mental ray: Lighting and Rendering

 

The Gnomon Workshop - Final Gather in Maya & mental ray: Lighting and Rendering
Duration: 4hr 20m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.7 GB
Genre: eLearning | Language: English

 

In this lecture, Frederic Durand demonstrates a variety of techniques for using indirect illumination within Maya and mental ray. Indirect Illumination with Final Gather is arguably the most useful lighting method in mental ray and in this lecture Frederic demonstrates how to light using fill lights, bounce lights and IBLs (image based lighting) with an emphasis on the artistic and technical challenges that Final Gather brings to the table.

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3D Animation with Blender for Beginners
3D Animation with Blender for Beginners
Duration: 3hrs | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 642 MB
Genre: eLearning | Language: English

 

In this course you receive a .Blend file with a free character, scene and props created in the amazing and free 3D software called Blender.

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Creating Product Shots in 3ds Max
Creating Product Shots in 3ds Max
Duration: 3hr 52m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 998 MB
Genre: eLearning | Language: English
 
Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. 3ds Max can help. It's a powerful application for design visualization. In this course, you'll learn to shade, light, and render a product shot in 3ds Max. Aaron F. Ross leads you through the entire production workflow, starting with a prebuilt CAD model.
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